I did not write the actual loader used in those AW converts, I only reused the most stable/up to date revision and tested it with existing roms while doing small adjustments when required. I always read them and if you want specific guidance on an issue, or have recommendations for future videos then leave a comment.I took it upon myself to fix the header of all the AW games so they use a unique header with a proper reference from the original SYSTEM_X header (at 0xFF00 in the converted roms), I also modified the roms so they run on the latest C/H BIOSes without throwing error 22, Sadly I had to make due with exisiting loaders as I do not have the original source, the process is quite straightforward with some trials and errors and some minor correction needed for Guilty Gear Isuka and Rumble Fish.
#WORKING SEGA NAOMI EMULATOR FULL#
The full setup guide video is linked below - do have a look and feel free to leave comments, good or bad, below. Otherwise the next game seems to emulate with graphical glitches, especially relating to text.Īs with all arcade emulation all games do not run faultlessly, but there are normally four or five versions including the GD Rom versions, so if you have the full Romset you'll generally find at least one stable version. My recommendation is to always close and reboot the emulator after each game - press F1 and then exit from the menu (this is where a front end like Launchbox is helpful).
#WORKING SEGA NAOMI EMULATOR ZIP FILE#
The NAOMI GD and NAOMI 2 GD boards ran games from CD Roms rather than cartridges, so to run these you need both a boot Zip file and a CHD folder (the CHD contains all the game data and is the larger file - it can't be in a Zip file format so has to be unzipped once downloaded) and the folder must be the same name as the Boot Zip file.
When selecting your game you need to choose the version that corresponds exactly with the Rom name you have, otherwise it will throw up an error (It's not clever enough to search for the iteration of Virtua Fighter 4 you have!). Most games will rely on the Dpad, but analog sticks and buttons are recognised for the driving games - make sure you don't set up and down on the same stick as left and right as it become difficult to steer and accelerate! You need to map controllers/buttons separately for Dreamcast and Arcade emulators via the config/controls menu. This also where you should select "gpuDX11old" if you want to increase the resolution via the video menu - if you want to emulate as it was then you can leave this untouched as "gpuDX11" You'll need to tell DEMUL where your Roms and BIOS is located, you do this via the config/Path and Plugins menu
It's relatively easy to set up and the video below walks you through that. You will need a BIOS for each system as well as the games, but normally if you can find the Roms a BIOS comes as part of the pack. If you want to put these games in an arcade cabinet and have the full experience then to my mind DEMUL is the way to go.
DEMUL is not without it's issues, it needs a pretty beefy system and is not the easiest front end, but it provides excellent emulation.Īs most of these games were ported in some format to Dreamcast my recommendation, if your looking to use a controller, is to use ReDream to emulate the Dreamcast games as this is easier for system requirements, doesn't require the BIOS and just looks better! If you pay the $5 for a licence you can even upscale to 4K. DEMUL is a versatile emulator that provides support for Sega Dreamcast (which was in effect the home version of Sega's NAOMI (New Arcade Operation Machine Idea.) hardware as well as the NAOMI, NAOMI 2, Atomiswave, Hikaru and Gaelco arcade systems.